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Tracked Hands Sizes

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  • Unity 2020.3.18
  • SteamVR 2.7.3 (sdk 1.14.15)
  • OpenVR 1.1.4
  • VIVE Hands Tracking SDK 1.0.0

The hands I'm getting back from using the GestureProvider (LeftHand/RightHand) appear smaller than my own hands - I've tested with two of my children as well and I'm getting almost the same hand size (ie. positions) I'm wondering if anyone encountered this and whether there's a hand scale field somewhere I'm missing?




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