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Vive Pro Eye-Tracking Calibration on Main Screen (SRanipal)


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During SRanipal Eye-Tracking calibration procedure, I want to display the VR view not only to the HMD, but also to the main monitor. The calibration is launched in Unity using the LaunchEyeCalibration() method. Unfortunately, the main screen goes black during the calibration procedure.

Is there a way to overcome this?

I am aware of below post, but this does not bring me further. I am using Unity 2019 and SRanipal Runtime 1.3.2.0. Thanks!

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