Jump to content
Happy Holidays! Limited Staff Responses: 1/20 - 1/31 ×

VBS Hand tracking Unity


MSA
 Share

Recommended Posts

Hey, I've been trying to get hand tracking working on my Vive Focus 3 in Unity while using VBS. These are the docs I'm currently using Setup — Vive Hand Tracking SDK 1.0.0 documentation. I've not been able to get SteamVR to detect the cameras on the headset through VBS, am I right in assuming that is not supported by VBS currently and that hand tracking is Android only?

Thanks in advance for any responses.

Link to comment
Share on other sites

Focus 3 and VBS will handle the hand tracking part, you actually don't need any hand tracking SDK to achieve this. 
However, your content needs to support skeleton

Here's some reference you can look for 
OpenVR -> Look for skeleton input section https://valvesoftware.github.io/steamvr_unity_plugin/articles/Skeleton-Input.html
OpenXR -> Look for hand tracking extension https://www.khronos.org/registry/OpenXR/specs/1.0/html/xrspec.html#XR_EXT_hand_tracking

Link to comment
Share on other sites

  • 1 month later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...