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VBS Hand tracking Unity


MSA

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Hey, I've been trying to get hand tracking working on my Vive Focus 3 in Unity while using VBS. These are the docs I'm currently using Setup — Vive Hand Tracking SDK 1.0.0 documentation. I've not been able to get SteamVR to detect the cameras on the headset through VBS, am I right in assuming that is not supported by VBS currently and that hand tracking is Android only?

Thanks in advance for any responses.

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Focus 3 and VBS will handle the hand tracking part, you actually don't need any hand tracking SDK to achieve this. 
However, your content needs to support skeleton

Here's some reference you can look for 
OpenVR -> Look for skeleton input section https://valvesoftware.github.io/steamvr_unity_plugin/articles/Skeleton-Input.html
OpenXR -> Look for hand tracking extension https://www.khronos.org/registry/OpenXR/specs/1.0/html/xrspec.html#XR_EXT_hand_tracking

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