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Setting up Wave SDK in Unreal 4


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I am moving from Oculus to Focus 3 deployment. I am at the very beginning and trying to set up the android studio environment but the "how to guides" seem to be out of date? I am following the instructions and not seeing the same options available on websites. Is there a forum topic for this (I have looked)?


- Which version of Unreal 4 should I be using?

- Should I be using the Wave SDK?

- What updated guidance is there for set up? 

Any help gratefully received.

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