Yeongjae_Choi Posted March 14, 2022 Posted March 14, 2022 I imported samples from 'VIVE Wave XR Plugin - Essence' package and found that there is a sample project titled as 'PassThroughOverlay'. When I try to build and run the project on my Vive Focus 3 device, it fails to run with the following error message: So, I tried to change the project's minimum API level from 25 to 24 under 'Project Settings > Player > Other Settings > Minimum API Level', but it still fails to run on my Vive Focus 3 device with the following error message: Could you give me some help for fixing the problem? PS. For your information, I updated to VIVE Focus 3 Software(FOTA 3.3) 3.0.999.368 which was released February 23rd, 2022 in order to keep my Vive Focus 3 device up-to-date,
Yeongjae_Choi Posted March 15, 2022 Author Posted March 15, 2022 19 hours ago, Yeongjae_Choi said: I imported samples from 'VIVE Wave XR Plugin - Essence' package and found that there is a sample project titled as 'PassThroughOverlay'. When I try to build and run the project on my Vive Focus 3 device, it fails to run with the following error message: So, I tried to change the project's minimum API level from 25 to 24 under 'Project Settings > Player > Other Settings > Minimum API Level', but it still fails to run on my Vive Focus 3 device with the following error message: Could you give me some help for fixing the problem? PS. For your information, I updated to VIVE Focus 3 Software(FOTA 3.3) 3.0.999.368 which was released February 23rd, 2022 in order to keep my Vive Focus 3 device up-to-date, I found that the problem was due to the improper recognition of Vive Focus3 device on my desktop PC. I repeated connecting and disconnecting Vive Focus3 device to my desktop PC, several times. And it is finally recognized correctly as follows: Thank you for your help.
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