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Few questions regarding Wave VR SDK (native)


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I am developing a project, C++ and OptiX API for real time rendering. So, I want to send the rendered scene to my Vive Pro Eye and exploring all possibilities how to do that. I checked the Wave Native SDK, and I understood this native SDK only works for android as using GLES. So for a desktop VR visualization, it won't work, am I right?  Also, I found the source code contains both java and CPP.  


If I have a real-time rendered scene with an graphics API like OptiX, and want to send to vive pro eye, how can I do that? Using OpenXR? Can you suggest any good tutorial or documentation?



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