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HandGestureType_Inverse error on console


WWU
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Hello,

I am using the WAVE XRSDK 4.4 but after I update the XR SDK from 4.1 to 4.4 the error shows:

'WVR_HandGestureType' does not contain a definition for 'WVR_HandGestureType_Inverse'

here is the error line in the code:
#if VIU_WAVE_XRSDK_4_2_90_OR_NEWER
WVR_HandGestureType.WVR_HandGestureType_Palm_Pinch;
#else
WVR_HandGestureType.WVR_HandGestureType_Inverse;
#endif

how can I fix this, I tried delete the line but it will just come back... need help
Thanks in advance :)

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Hi @WWU,

Please try to clean up your defined symbols and let your project recompile.

Go to Edit>Project Settings>Player>Scripting Define Symbols, clear this field and let Unity recompile.

Another method is add "VIU_WAVE_XRSDK_4_2_90_OR_NEWER" to your Scripting Define Symbols list.

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4 minutes ago, chengnay said:

Hi @WWU,

Please try to clean up your defined symbols and let your project recompile.

Go to Edit>Project Settings>Player>Scripting Define Symbols, clear this field and let Unity recompile.

Hi thanks for the quick reply and it solve the problem 🙂

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