erzeek Posted April 13, 2022 Share Posted April 13, 2022 Hi everyone, So I've developed an app on Unity for the Oculus Quest 2 but unfortunately I have to switch to a Vive Pro now. I was wondering how to do this as the resources online are pretty limited. Link to comment Share on other sites More sharing options...
erzeek Posted May 7, 2022 Author Share Posted May 7, 2022 On 4/13/2022 at 6:18 PM, erzeek said: Hi everyone, So I've developed an app on Unity for the Oculus Quest 2 but unfortunately I have to switch to a Vive Pro now. I was wondering how to do this as the resources online xender are pretty limited. omegle issue got solved Link to comment Share on other sites More sharing options...
Stekwart112 Posted July 17, 2022 Share Posted July 17, 2022 That's what my application basically has already. Knowing that much doesn't help a whole lot in my case because "How do I render the left and right cameras using OpenVR and not OVR". And even that I sort of have code for. Right now its a mess of trying to cross compare my project with other peoples vive projects to figure out the differences Link to comment Share on other sites More sharing options...
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