Jump to content

[Viveport SDK] Can't make In-App Purchase work


inception

Recommended Posts

I've followed the documentation at:

https://developer.viveport.com/documents/sdk/en/api_iap.html

and implemented everything as documented.

When I try to purchase in my app, I get a message saying my wallet is empty. The account I'm using has credit card defined already with a PIN code. Why do I need wallet coins for In-App Purchase? Also, I'm not able to add coins in VR.

Even if I try to top up the wallet via the desktop app or browser, it asks me for my wallet code. I don't have any wallet code. I couldn't find how do I get such a code.

Link to comment
Share on other sites

In-app subscription is supported in the SDK for developers to start implementing. Customer-facing, only Viveport credits can be used to add money to the wallet which are distributed from the Viveport team. We are actively working on support for credit cards & prepaid cards for customers. We are aiming for these features to be ready in the near future Let me know if you have any additional questions, thank you! 

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...