THubbard Posted July 20, 2022 Share Posted July 20, 2022 I was developing using the beta program using OpenXR in Unity, but OpenXR is now supported in the public release, right? If so, are there benefits to continuing in the beta program? Is there an easy way to see the differences between the beta version and the public release? Link to comment Share on other sites More sharing options...
C.T. Posted July 20, 2022 Share Posted July 20, 2022 This is a good point that, yes, we do have moved OpenXR support to public release now. We started to roll out the public release to beta program a bit earlier than the planned date, to allow you to get the taste of what's coming to the public release earlier than others. We are planning to have more features to the beta program attendees in parallel, you are also free to feedback to us comments to Vive_Beta@htc.com or PM me directly. Link to comment Share on other sites More sharing options...
Eusebiu Posted August 18, 2022 Share Posted August 18, 2022 On 7/20/2022 at 3:54 AM, C.T. said: This is a good point that, yes, we do have moved OpenXR support to public release now. We started to roll out the public release to beta program a bit earlier than the planned date, to allow you to get the taste of what's coming to the public release earlier than others. We are planning to have more features to the beta program attendees in parallel, you are also free to feedback to us comments to Vive_Beta@htc.com or PM me directly. Hi, I sent an email to that address but the feature was not activated on my device - have the latest updates. 1 Link to comment Share on other sites More sharing options...
ForensicDJS Posted August 31, 2022 Share Posted August 31, 2022 On 8/18/2022 at 4:30 AM, Eusebiu said: Hi, I sent an email to that address but the feature was not activated on my device - have the latest updates. @C.T. I also sent an email to that address... waiting for response. Link to comment Share on other sites More sharing options...
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