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Faulty Movement Outputs On Focus 3


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Hi All, just wondering if others have seen this problem...

We have a proprietary browser-based app we have built that uses WebXR and as soon as you enter when using the Focus 3, you are rotating continuously.  It looks like this is because Gamepad.axes[2] rests at 1 instead of 0.

Also, the joysticks appear to be bugged or overflow with functionality with touch controls causing the user to both move and spin. It's as if the joysticks are both outputting to each other (the values from joystick 1 output values from joystick 1 and joystick 2).

Every Focus 3 we have tried is the same (and a customer who is using them has the issue).

Other headsets we are using do not have this issue.

Also, in standalone the controller profile is Vive Focus Plus but when plugged into a PC we get Vive Cosmos – why is this?

Edited by andyvirt
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