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OpenXR Unreal Engine 5 Input for Focus 3 Trigger Touch Issue


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Just wondering if anyone else is having issues with this input? I was hoping to see if there's a chance for the input Trigger press be added to the WaveOpenXR plugin (UE5)? Instead of doing Trigger touch and then checking the axis of the trigger? Getting this to work properly with the touch is proving to be challenging for my workflow. Is there a reason for this?

Thanks in advance for the help!


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