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[Unity Tutorial] How to use Direct Preview through USB or Wi-Fi (Video)

Vivi Wu

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There’re many inquires on how to use Unity Direct Preview.

Now we have the new Direct Preview released. Please refer the new video here

What's Direct Preview:
In the development process, building APKs repeatedly in Unity is time-consuming. Direct Preview lets developers skip the build process by letting developers preview in both the Unity Editor and their headset simultaneously.

System Requirements:

  • Microsoft® Windows® only.
  • Microsoft DirectX® 11 is needed.
  • Minimum graphics card: NVIDIA® GeForce® GTX 980. NVIDIA® GeForce® GTX 1080 is recommended for dpServer for better performance. It is also recommended to update the graphics card driver to the latest version.

Here is Direct Preview tutorial we provide to you:

  1. Project setting : 00:13 - 01:38
  2. Direct Preview connect with USB: 01:38 - 03:02
  3. Direct Preview connect with WiFi : 03:02 - 04:40

 For more information & FAQ for Wave Direct Preview, please visit Here.

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  • 8 months later...

With Wave 5.2.1, My ControlPalnel look like this. There is no connection type or Start and Stop Device APK! What should I do!???


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I still have some problems.

1. I follow the document to download the VIVE RR interface, but I don't know how to install it on my PC. It doesn't have any .exe.


2. I clicked the "Install Device APK" button, and Unity cosole show install successd. And then I restart my headset, but I still can't found the "Vive_rrClient.apk" on my headset and run it.



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Right-click on android_winusb.inf, you can see the installation options. But after I installed the HTC driver and rebooted, I still don't see "HTC Device/VIVE RR Interface.

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Hi @YangNoca,
After the computer is connected to the headset, could you check whether the "adb devices" command is valid?
If the installation is successful, the "HTC Device/VIVE RR Interface" should appear after the headset is connected. 

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