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Unity editor crashing on Play with Vive Wave OpenXR Plugin


imverse
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Hi,

We wish to use the Vive Cosmos in a VR scene, just as a spectator. No interaction, nothing except straigtforward head tracking.

We installed the Vive Wave OpenXR Plugin fro the HTC scoped registry, activated Open XR, and added a Tracked Pose Driver to the camera.

Even in a completely empty project, the editor simply crashes when we click on play, no error messages in the log:

[Subsystems] OpenXR XR Plugin successfully registered Provider for OpenXR Display
[Subsystems] OpenXR XR Plugin successfully registered Provider for OpenXR Input
[Subsystems] OpenXR XR Plugin successfully registered Provider for OpenXR Display
[Subsystems] Loading plugin UnityOpenXR for subsystem OpenXR Display...
[XR] [14464] [18:21:46.436][Info   ] Available Layers: (4)

This happens in both cases if we select Vive OpenXR or Steam OpenXR in the Vive Console.

What is the problem? How can we get such a simple application running please?

 

We are using:

  • Unity 2021.3.8f21
  • Open XR Plugin 1.4.2
  • Vive Wave OpenXR Plugin - Windows 1.0.7

Thank you

Edited by imverse
Added version info
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