imverse Posted September 27, 2022 Share Posted September 27, 2022 (edited) Hi, We wish to use the Vive Cosmos in a VR scene, just as a spectator. No interaction, nothing except straigtforward head tracking. We installed the Vive Wave OpenXR Plugin fro the HTC scoped registry, activated Open XR, and added a Tracked Pose Driver to the camera. Even in a completely empty project, the editor simply crashes when we click on play, no error messages in the log: [Subsystems] OpenXR XR Plugin successfully registered Provider for OpenXR Display [Subsystems] OpenXR XR Plugin successfully registered Provider for OpenXR Input [Subsystems] OpenXR XR Plugin successfully registered Provider for OpenXR Display [Subsystems] Loading plugin UnityOpenXR for subsystem OpenXR Display... [XR] [14464] [18:21:46.436][Info ] Available Layers: (4) This happens in both cases if we select Vive OpenXR or Steam OpenXR in the Vive Console. What is the problem? How can we get such a simple application running please? We are using: Unity 2021.3.8f21 Open XR Plugin 1.4.2 Vive Wave OpenXR Plugin - Windows 1.0.7 Thank you Edited September 27, 2022 by imverse Added version info Link to comment Share on other sites More sharing options...
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