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Vive Focus 3: Face & Eye Tracking in Unity


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Quick question: I'm starting a new project for the Vive Focus 3 headset. I just got the new face and eye tracker (they work great in Vive Sync). Before I dive into development, I want to make sure I'm starting off with the plugins I'll need to finish the project.

If I want to integrate those into my project, should I do that with the Vive Open XR plugin? So, I should install and use:

  • VIVE Wave OpenXR Plugin - Android
  • VIVE Wave OpenXR ToolKit - Android
  • VIVE Wave OpenXR ToolKit Samples - Android

Is there anything else I should be thinking about as I start the project?

Thanks so much!

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