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To try hand tracking with the htc vive pro, I installed the following packages on the latest LTS version of Unity: OpenXR Plugin, VIVE Input Utility, VIVE Wave OpenXR Plugin - Windows (with the sample HandTracking Example).

When I launch the demo scene located at Samples\VIVE Wave OpenXR Plugin - Windows\1.0.7\HandTracking Example\Scenes, I have no handtracking that appears (no hands in VR) and I have the following warning:

Fail LocateHandJoints: XR_ERROR_VALIDATION_FAILURE
UnityEngine.Debug:LogWarning (object)
VIVE.HandTracking.HandManager:GetJointLocation (bool,VIVE.HandTracking.XrHandJointLocationEXT[]&,VIVE.HandTracking.XrHandJointsMotionRangeEXT&,bool) (at Library/PackageCache/com.htc.upm.vive.openxr@1.0.7/OpenXRHandTracking/Script /HandManager.cs:252) VIVE.HandTracking.Sample.RenderModel:Update () (at Assets/Samples/VIVE Wave OpenXR Plugin - Windows/1.0.7/HandTracking Example/Scripts/RenderModel.cs:31)

as well as the following error:

Failed to suggest bindings for interaction profile '/interaction_profiles/microsoft/hand_interaction' with result 'XR_ERROR_PATH_UNSUPPORTED'.
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

Did I forget to tick some parameters?


 

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