VIVE_chengnay Posted November 4, 2022 Share Posted November 4, 2022 Hi @seb87, Could you copy the Scripting Define Symbols in Edit>Project Settings>Player>Android tab on the right side and show it to me? If you can fix that compile error coming from VIU, please do so. 1 Link to comment Share on other sites More sharing options...
seb87 Posted November 4, 2022 Share Posted November 4, 2022 1 hour ago, chengnay said: Hi @seb87, Could you copy the Scripting Define Symbols in Edit>Project Settings>Player>Android tab on the right side and show it to me? If you can fix that compile error coming from VIU, please do so. Thank you. Here we go for script define symbols : However I have no idea how to fix the error from VIU, what should I do? Link to comment Share on other sites More sharing options...
VIVE_chengnay Posted November 4, 2022 Share Posted November 4, 2022 Hi @seb87, I assume there might be some errors in other scripts. Do you mind remove VIU and let the Unity to compile without errors? Link to comment Share on other sites More sharing options...
seb87 Posted November 7, 2022 Share Posted November 7, 2022 On 11/4/2022 at 1:28 PM, chengnay said: Hi @seb87, I assume there might be some errors in other scripts. Do you mind remove VIU and let the Unity to compile without errors? @chengnay thank you. I removed VIU, it fixed the first error. Then I removed a library (Valve.VR) in two scripts, and then was able to build an .APK indeed it does not convert from windows to Android seamlessly, there are a couple of interactions issues to fix, render too, but at least I have a first glimpse! Thank you very much for your insights. 1 Link to comment Share on other sites More sharing options...
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