Jump to content

Recommended Posts

Posted
On 1/2/2023 at 2:12 AM, BVV.Fr said:

any news? 

 

i'm waiting to buy an 4090 🤑

Nope. They are keeping everyone in the dark about actually working on a fix. I'm looking into something comparable or maybe a bit better that is not HTC so I can get back into VR. Right now, it's not even worth putting on. Anyone have recommendations for other quality headsets?  

Posted
7 hours ago, insubordinator said:

Nope. They are keeping everyone in the dark about actually working on a fix. I'm looking into something comparable or maybe a bit better that is not HTC so I can get back into VR. Right now, it's not even worth putting on. Anyone have recommendations for other quality headsets?  

Can anyone from HTC: moderator, staff or whoever... confirm the arey working on a solution ?

Posted

Thank you for the update, I think I speak for everyone in that we are very eager to see what our 4090's can do with the Vive Pro 2 when it's working properly.

Posted
On 1/9/2023 at 9:04 AM, C.T. said:

Sorry folks for the late response, we are not forgeting the 40-series users. 
We are still in the middle of discussion with Nvidia R&D team, as they were previous at holiday seasons.
Once they send us the test driver, we will varify the solution as soon as we can. Thank you all for your patient. 

Will this also address the performance issues with the original Vive Pro on the 4090 and 4080? I've been unable to use either my Vive Pro 2 or Vive Pro eversince getting an RTX 4080.

Posted

Dear HTC Support Team: The time you take to fix something a serious as this is to high, this is unacceptable to us consumers. Please put this kind of things in your prioritizes, otherwise people will start choosing other brand VR Headsets, which dont have or solve their problems quicker.

Thanks

Posted
20 hours ago, Badelhas said:

Dear HTC Support Team: The time you take to fix something a serious as this is to high, this is unacceptable to us consumers. Please put this kind of things in your prioritizes, otherwise people will start choosing other brand VR Headsets, which dont have or solve their problems quicker.

Thanks

Exactly this, infact...

On 1/7/2023 at 11:12 PM, insubordinator said:

Nope. They are keeping everyone in the dark about actually working on a fix. I'm looking into something comparable or maybe a bit better that is not HTC so I can get back into VR. Right now, it's not even worth putting on. Anyone have recommendations for other quality headsets?  

If you're willing to spend a bit over twice the price of a Vive Pro 2 (tall order but I mean I'm still going to at least recommend it) I ultimately ended up buying a Varjo Aero a week after I got my 4080 and honestly, I've enjoyed it so much more than my Vive Pro 2 that I recently sold it as I lost faith in HTC solving this issue in a timely manner as it's apparently not enough of a priority for them, especially considering the issue was solved by Varjo within weeks of the 4090 release. I've kept my Vive Pro 1 as I did the GearVR lens mod on it and honestly think it's a far superior HMD to the Vive Pro 2 anyways and I hope to use it again one day... but I'm not having high hopes at this point.

Posted

sure VP2 is great, but the software support is really bad indeed 😕

the headset deserves much better, not to mention this unacceptable bug...

Posted
On 10/27/2022 at 2:37 PM, Aragorn 76 said:

Hi,

Maybe a silly question (I just received my RTX 4090 and had similar problems with my Vive Pro 2)... Have you checked the resolution per eye in Steam VR ? Mine was set automatically to more than 6000x6000 (per eye !!). Too much obviously !

I reduced it down to 3000x3000 and no problem anymore (I just tested HL Alyx and Moss...).

Laurent

I am trying now Alyx and I can not play it on anything else then 2448x1224 (1224x1224 per eye). HTC VIVE PRO 2 and RTX 4090. If i put anything higher in Vive Console. I start the Alyx game and see only concrete cave. And nothing can do. On Windows screen I have purple and black cubes - no screen in "Alyx game window". I try beta steam vr, beta console Vive. Nothing helps.

And just when I go on basic resolution 2448x1224 in console. I can play Alyx.

In other games - like beatsaber - I play Audioshield. I have same problems like others in this forum. For best performance I have to set (also for Audioshield - basic game) - 2448x1224. This is terrible.

My next HMD will not be HTC in any way. They can make whatever, but I will never buy it. Because they are not able to fix anything. Over maybe 4-5 years we wait for update of led charging diod - they promised to repair with update.

Aragorn - can you try today Alyx if you realy can play in anything over 2448x1224?

p.s. I tried also safe mode starting Alyx - same results.

  • Sad 1
Posted

so I did some test and have some information. I reinstall Vive console. Try Alys again on max - 4896x2448 120hz and it works. But walls are shaking when I am moving with head like in Matrix :). Reprejection and frames drop like .....

I also try to max all graphics - ultra - in menu Alys and still working. Then I quit. Switch in Vive console to Ultra - 4896x2448x90 and no working. Game launched. I stand in the middle of concrete and no menu visible to play the game. Same at all Vive console setings with 90hz. Working only at 2448x1224x120 and 4896x2448x120.

I played audioshield 30minutes today - on 2448x1224x120 in Vive Console and anyway on this smallest resolution is not like it was with RTX3090. You can feel it in this fast songs - i play special Insane mod and you just feel that is not good. But it is playable.

I hope experts from HTC will do something soon.

  • Like 1

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...