Vivi Wu Posted November 24, 2022 Share Posted November 24, 2022 VIVE Tracker offers endless possibilities as a robust, unintrusive solution for adding high-precision positional tracking to any associated real-life object. And VIVE OpenXR PC VR Plugin also support VIVE Tracker. Here's some tutorial for VIVE Tracker: What you will learn in the following tutorials: How to setup the VIVE Tracker on PC Get and setup OpenXR VIVE Tracker Plugin Use VIVE Tracker in UE5 or Unity project [VIVE Tracker] Using OpenXR in Unreal Engine: For VIVE Tracker Plugin is provided by Valve, and you can download it from their GitHub Here. Also we provide the guide here : OpenXR_VIVE_Tracker_Tutorial_for_Unreal_Engine.pdf [VIVE Tracker] Using OpenXR in Unity: Here's an awesome video we found on YouTube from an enthusiastic Unity developer - VR with Andrew: Note : If you're looking for the OpenXR tutorial for Wrist Tracker, please refer the tutorial Here. Link to comment Share on other sites More sharing options...
cbudhe15 Posted March 28 Share Posted March 28 I have tried the Vive Tracker Profile in Unity with OpenXR, it works but only if the trackers are connected before launching the app. If you launch the app directly it will start the SteamVR and then if you connect the tracker, SteamVR connects the tracker but the app doesn't receive any update that the tracker is connected. Is there a way to receive an update if the tracker gets connected after the launch of the app? Thank you! Link to comment Share on other sites More sharing options...
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