Tausendberg Posted December 16, 2022 Author Share Posted December 16, 2022 Far as I can tell, I think I may have been barking up the wrong tree when it came to thinking there was still some problem between the ethernet adapter, wifi router, and the VR headset. Adjusting my ethernet settings as to the guidelines of the aforementioned link definitely helped but it didn't get me all the way. I was able to play Bonelab for 90 minutes at a time almost flawlessly, maybe the connection would hiccup here and there for a tenth of a second two or three times in those 90 minutes. Where the real problem seemed to be is with certain steamvr apps/games that are not optimized. I would go into Pavlov and load into a 20+ player server that was in another continent and then I would have those 5-10 second drop outs again. Pavlov is kind of notorious for being unoptimized, if I would play it with my wired Reverb G2 I would notice there would be occasional stuttering here and there but not anywhere near as bad as what users experience in VBS. I think the bigger issue is that HTC needs to optimize how the VBS client handles momentary drops in performance/stuttering in SteamVR apps, it needs to be able to handle such bumps in the road without leading to these 5-10 second long complete drops in usability. Link to comment Share on other sites More sharing options...
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