Kerryuxa Posted January 25, 2023 Share Posted January 25, 2023 Greetings. I need to port an app working on oculus quest 2, developed on unity 2021.3.16f1 with oculus XR plugin. I created a empty Unity project to try building simple app for Vive Focus, with URP. Then Installed XR Plugin management, Wave XR, Wave XR - Essence, and VIU (not using anything now from it, but as I Understood i ll need this when porting). Added to empty scene WaveRig from WaveXR plugin, as it is said in Getting started in official documentation. And tried to build app to Focus, with all steps did from Getting started doc. Build successful, but it is not working. It launches, black screen for 10 seconds, then crashes to main menu. Also I tried using Direct Preview and launching editor scene and watching it from Focus via usb, but Direct Preview app behaves the same as app build - 10 seconds, crash to desktop. I went to android studio to debug apk on Focus, and saw an fatal error, but i can't understand why this is happening. Log can be found here Log Please, help me solve this problem. Link to comment Share on other sites More sharing options...
Alex_HTC Posted January 25, 2023 Share Posted January 25, 2023 Hi @Kerryuxa The pastebin is marked as forbidden, so it's hard to tell, but try this as a working project example. You'll need git lfs installed to make sure this workshttps://github.com/hardcoded2/URP-Example -Alex Link to comment Share on other sites More sharing options...
Kerryuxa Posted January 26, 2023 Author Share Posted January 26, 2023 9 hours ago, Alex_HTC said: Hi @Kerryuxa The pastebin is marked as forbidden, so it's hard to tell, but try this as a working project example. You'll need git lfs installed to make sure this workshttps://github.com/hardcoded2/URP-Example -Alex HI @Alex_HTC Updated pastebin. Also, recently found that 2 latest waveVR patches are not working with focus+. Now testing with previous sdk version. Link to comment Share on other sites More sharing options...
Kerryuxa Posted January 26, 2023 Author Share Posted January 26, 2023 Yeap, the problem was because of sdk version. It's working on 5.0.3 Link to comment Share on other sites More sharing options...
NonaCannon Posted February 25, 2023 Share Posted February 25, 2023 (edited) On 1/26/2023 at 2:47 AM, Alex_HTC said: Hi @Kerryuxa The pastebin is marked as forbidden, so it's hard to tell, but try this as a working project example. You'll need git lfs installed to make sure this workshttps://github.com/hardcoded2/URP-Example -Alex Thanks for the help. :) Edited February 25, 2023 by NonaCannon 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now