Aragorn 76 Posted March 18 Share Posted March 18 I did not use my headset for months. I just updated everything and... Nothing changed !! Still playing at 90Hz... Space Pirate Trainer still stutters as hell... And I still have frame drops in Steam VR home. Link to comment Share on other sites More sharing options...
BVV.Fr Posted March 18 Share Posted March 18 On 3/17/2023 at 6:24 AM, krojew said: @BVV.Fr have you tried moving your head around quickly? I still see tearing (not reprojection) in such scenarios. you are right it's not perfect 😪 but much better than before ^^ Link to comment Share on other sites More sharing options...
johny66cz Posted March 18 Share Posted March 18 18 hours ago, C.T. said: try turn off by vive console first, not steamvr. see if it helps I tried, it did not help. You have to turn off HTC Link Box, it helps, but sometimes the station won't go standby after that. Link to comment Share on other sites More sharing options...
BVV.Fr Posted March 18 Share Posted March 18 23 hours ago, johny66cz said: (Btw I still have a bug with Nvidia drivers or Steam? When turning off the SteamVR application, it freezes the whole PC for a long time. It did it with RTX 2080 Ti and RTX 4080. But with RTX 3070 I tried (with 2 PC) it didn't do it even once, interesting, is this problem with RTX 2000 and 4000 series? me too, i had this bug before, no more with 3080ti, and it came back with last vive console beta and 4090. Same when i whant to switch Hz 90<>120. sometime it's freeze forever, i have to switch OFF the power of the headset, et switch ON, steamvr ask Quit or Restart and i restart and it's ok. not a big deal, but not practical indeed... Link to comment Share on other sites More sharing options...
Aragorn 76 Posted March 19 Share Posted March 19 I reinstalled both Steam VR and Vive Console from Steam today. I don't use any RGB software. I tried turning HAGS on and off, but there was no change. I also deactivated my XMP profile in the BIOS and am using default settings. Tearing has disappeared at 120Hz, but I just want to play at 90Hz as I'm not sensitive to the frequency change. However, I'm already experiencing CPU peaks in Steam VR Home (3000x3000 per eye). If I remember correctly, I didn't observe this issue before. Additionally, some games are behaving strangely. Space Pirate Training and The Blue are capped at 60 FPS. The first one stutters a lot, and the second one occasionally experiences similar issues. It's really frustrating. Fortunately, my system (RTX 4090 Phantom Gainward/Intel 12900 KS) works well for non VR games... Link to comment Share on other sites More sharing options...
nokido Posted March 22 Share Posted March 22 Hi all, Cosmos Elite user here, upgraded from the Vive (2016). I had some tearing problems when recently upgraded my system with new Mobo and processor. I had a lot of tearing problems, and the performance was really bad, I had to run iRacing with 55% SS in steamVR. Everything beyond that level would strike tearing/jagged image, so I was in contact with Asus and Vive support to try to find the problem. Turns out that after changing the "Pre Rendered Frames" setting in Nvidia control panel to 4, I was able to run iRacing, AMS2, DCS world and other simulators with 100% SS in Steam VR and much better settings, and no more tearing/stuttering problems. Another thing that I turned off was the Freesync premium setting in my monitor. It seems to have some influence with the tearing problems as well. It was really a game changer, you can check my race yesterday in iRacing, Graphics almost maxed out and 100% SS steamvr in this link: https://www.twitch.tv/videos/1771848070 My specs: Asus Prime Z690-P D4 + i5-13600KF@5,3Ghz + 32Gb DDR4 3000Mhz Ram + RTX3080 1 Link to comment Share on other sites More sharing options...
sneaky Posted March 27 Share Posted March 27 Just got my 4090 today, had a few hours with it. Vive Pro 2, beta console, latest nvidia drivers. Everything seems to work well. Tried 90 and 120hz modes. Noticed the top 1/4 of my image would "tear" or warp in the steamVR home environment after exiting DCS, but not sure if it's repeatable etc. Still early days. Link to comment Share on other sites More sharing options...
sneaky Posted April 1 Share Posted April 1 I've been testing a fair bit. It seems I can't avoid a stutter, or slight warp in the image every 10-15 seconds or so. It seems to be based on head movement, doesn't happen if I keep my head still. But when moving it will randomly just feel like a slight hiccup. It is fairly annoying, but can live with it. Anyone know how to stop this from happening? Happens in steam VR home environment, in games, etc. VP2/4090/latest drivers/beta. Link to comment Share on other sites More sharing options...
sneaky Posted April 4 Share Posted April 4 Fixed it. Tried disabling all sorts of software, rgb, system monitors, etc. Nothing worked. Ended up uninstalling vive console and installing again. It's working nicely. Only a very occasional stutter, and the motion reprojection seems a million times better to boot. Quite happy having it locked at 45fps now. I didn't even try the beta yet, not sure I'll even need to. Still on 2.0.23.2. I should have reinstalled vive console first but haven't really had time to mess with it much. But might help someone if they're having issues. Link to comment Share on other sites More sharing options...
Bluemonkey Posted April 13 Share Posted April 13 I had issues similar to what everyone is describing a few months ago with my Vive Pro 2 and RTX 3090. I fixed them by uninstalling Vive Console and shifting to another version. Then I was on 2.1.23.2 for a while without any issues until today when suddenly it restarted yet again. I sometime get glitchy weird tearing line in the left eye, around the middle part of it, as well as some glitchy flashing here and there in the view, plus I get some tearing when I rotate my head - that's despite the performance looking good overall. Given my previous experience with that, I went on to update to the latest beta, then uninstall/reinstall etc but this time I'm stuck with it. No matter what combination of steamVR and Vive console version I try, it's still there and ruins VR totally. That's using either 90hz or 120hz - both have this happen. I feel like I'm at a dead end in terms of trying things. Such a pain considering I recently got my 7950x3d and was still in the process of progressively reinstalling everything to enjoy the upgrade - today I had finally reinstalled MSFS when those issues restarted... Link to comment Share on other sites More sharing options...
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