SergeyMak Posted March 25, 2023 Posted March 25, 2023 Wave SDK 5.2.0 for UE 4.27 doesn't render properly on VIVE Focus 3 with Mobile HDR turned on. The left eye image looks correct but the right eye image doesn't. I use the following project settings: Mobile Multi-View: false Mobile HDR: true Forward Shading: false Anti-aliasing Method: TAA Supports desktop Gen4 TAA on mobile: true I can't use any post processing features without Mobile HDR... Could anyone help me?
SergeyMak Posted March 26, 2023 Author Posted March 26, 2023 ADDITIONAL INFORMATION! This happens when MobileHDR is on and Mobile tone mapping is turned off (add r.Mobile.TonemapperFilm = 0 to DefaultEngine.ini)
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