cluelou Posted April 2 Share Posted April 2 Hello, I would like to use the VIVE Focus 3 with the belonging "Eye Tracker", and I've been trying to implement the tracking into Unity. My main goal is to collect Gazing data on a 360-degree video to get an understanding of where participants are looking at a specific view-out, see figure of example: Reference Picture I have been trying for hours and hours to get the Eye-Tracking working with Unity, but none of the tutorials regarding VIVE Wave or OpenXR works. Do any of you have any recommendations or step-by-step videos/pictures that could help me out? This is the first time using Unity, so it is quite a task. Best Regards, Louis H Link to comment Share on other sites More sharing options...
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