Thomas B. Posted April 25 Share Posted April 25 Hi, I am developing an app for Focus 3 which is constantly communicating with a back end server. When the headset is removed, the app is suspended and the communication is interrupted... Is there a way to prevent the screen to be turned off (and the app to be suspended)? Interesting fact: I have noticed that when the app is run (with no user wearing the headset), it is not paused. It is suspended, the next time the headset is removed... For all intents and purposes, I am developing with Unity đŸ™‚. Best, Thomas Link to comment Share on other sites More sharing options...
Lacota Posted May 14 Share Posted May 14 There is a hack where you can block the sensor, I used a bandaid, so it thinks you are still there but it is actually worse because as soon as I put the headset on my desk it loses tracking info and I have to recalibrate. Would be nice to have a developer setting. The better option is to develop on the desktop with a mock HMD and only use the real one for beta testing. Link to comment Share on other sites More sharing options...
Thomas B. Posted May 16 Author Share Posted May 16 I am masking the sensor too. However, it feels like odd jobs... As for the calibration, I have a LBE licence, so I was able to deactivate it. Thank you for your answer! Link to comment Share on other sites More sharing options...
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