1099 Posted May 15 Share Posted May 15 Some objects were not cleaned up when closing the scene. (Did you spawn new GameObjects from OnDestroy?) Cannot set the parent of the GameObject 'VIUModelViveController(Clone)' while activating or deactivating the parent GameObject 'Model'. Have anyone encountered this error? I have multiple scenes in Unity, and each scene has a player. The player contains ViveCameraRig, and I am getting those errors above. It will still run throughout the game, but I want to resolve these errors if possible. Any suggestions for resolving this? Link to comment Share on other sites More sharing options...
chengnay Posted May 16 Share Posted May 16 Hi @1099, Could you provide a sample code or project that can reproduce the errors? Link to comment Share on other sites More sharing options...
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