ismaViveVR Posted September 29 Share Posted September 29 Hello fellow developpers, Wave plugin have just updated for Unreal Engine 5.2 but even if I try to package an Android APK on the TemplateVR project it throws me an error that I can't quite understand (see image below). The packaging error seems to be related to: "Epic Games/UE_5.2/Engine/Source/Runtime/Engine/Public/MeshCardRepresentation.h(172,3): error: unknown type name 'CardRepresentationDataId'; did you mean 'FCardRepresentationDataId'?" It only happens if I enable the plugin. (I also tried to do the package with another project with the same project settings as the sample project that comes with the plugin and it still happens) If someone from Vive or some developper can help me I very much appreciate it ❤️ https://imgur.com/2hF11IS Link to comment Share on other sites More sharing options...
Valentin goulmy Posted October 16 Share Posted October 16 Hello, I've got the same error, If anyone have found a way to fix this, it would be appreciated ! Link to comment Share on other sites More sharing options...
Brainstorm3d Posted November 10 Share Posted November 10 Same, Please some forum admin that has connection with the plugin developers can help report the bug? -> Wave VR 5.3.2 works well when packaging APK. ->Wave VR 5.4.0 has that failure when packaging APK. (the sample project provided by the plugin does not have an error, but when you use the plugin with another project, even on the most basic unreal vr template, there is the error, it is easy to reproduce) Link to comment Share on other sites More sharing options...
dima9 Posted Saturday at 03:50 PM Share Posted Saturday at 03:50 PM I have the same issue. Trying to package Collab Viewer in 5.2 with Wave VR 5.4.0 plugin in project folder... Any news on this topic?? Link to comment Share on other sites More sharing options...
Alex_HTC Posted Monday at 08:57 PM Share Posted Monday at 08:57 PM When updating, i believe there are a few key steps - #1 remove old plugin, use new plugin https://developer.vive.com/resources/openxr/unreal/unreal-download/latest/, and clean project before building check relevant upgrade guide if relevant: https://developer.vive.com/resources/openxr/unreal/unreal-upgrade-guide/unreal-upgradeguide-mobilevr/ https://developer.vive.com/resources/openxr/unreal/unreal-upgrade-guide/unreal-upgradeguide-pcvr/ Link to comment Share on other sites More sharing options...
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