ismaViveVR Posted September 29, 2023 Posted September 29, 2023 Hello fellow developpers, Wave plugin have just updated for Unreal Engine 5.2 but even if I try to package an Android APK on the TemplateVR project it throws me an error that I can't quite understand (see image below). The packaging error seems to be related to: "Epic Games/UE_5.2/Engine/Source/Runtime/Engine/Public/MeshCardRepresentation.h(172,3): error: unknown type name 'CardRepresentationDataId'; did you mean 'FCardRepresentationDataId'?" It only happens if I enable the plugin. (I also tried to do the package with another project with the same project settings as the sample project that comes with the plugin and it still happens) If someone from Vive or some developper can help me I very much appreciate it ❤️ https://imgur.com/2hF11IS
Valentin goulmy Posted October 16, 2023 Posted October 16, 2023 Hello, I've got the same error, If anyone have found a way to fix this, it would be appreciated !
Brainstorm3d Posted November 10, 2023 Posted November 10, 2023 Same, Please some forum admin that has connection with the plugin developers can help report the bug? -> Wave VR 5.3.2 works well when packaging APK. ->Wave VR 5.4.0 has that failure when packaging APK. (the sample project provided by the plugin does not have an error, but when you use the plugin with another project, even on the most basic unreal vr template, there is the error, it is easy to reproduce)
dima9 Posted November 25, 2023 Posted November 25, 2023 I have the same issue. Trying to package Collab Viewer in 5.2 with Wave VR 5.4.0 plugin in project folder... Any news on this topic??
Alex_HTC Posted November 27, 2023 Posted November 27, 2023 When updating, i believe there are a few key steps - #1 remove old plugin, use new plugin https://developer.vive.com/resources/openxr/unreal/unreal-download/latest/, and clean project before building check relevant upgrade guide if relevant: https://developer.vive.com/resources/openxr/unreal/unreal-upgrade-guide/unreal-upgradeguide-mobilevr/ https://developer.vive.com/resources/openxr/unreal/unreal-upgrade-guide/unreal-upgradeguide-pcvr/
ismaViveVR Posted December 4, 2023 Author Posted December 4, 2023 @Alex_HTC Appreciate the response, however the ViveOpenXR plugin is not the one where there is the problem: -The issue exists on the Wave VR plugin version 5.4.0 , not the OpenXR one. By the way, it looks like the plugin updated recently, we should check if the new version has the android apk packaging fixed: "Wave SDK 5.5.0 was released on November 29, 2023."
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