C.T. Posted November 29, 2023 Share Posted November 29, 2023 VIVE XR Elite Software (FOTA 6.6) 1.0.999.508 Released on November 29, 2023 What's new Added support for the VIVE Ultimate Tracker. Screenshots and screen recordings are now centered in the user's field of view when captured. A new feature, “Cast to Browser”, allows you to mirror your VR view to any web browser on the same network. The VIVE Menu now includes two more recently played titles for quicker access to your favorites. User experience improvements Improved USB compatibility for the Battery cradle. Link to comment Share on other sites More sharing options...
Richard Révész Posted December 1, 2023 Share Posted December 1, 2023 We are experiencing issues with our Unity built apps using OpenXR with the headsets updated to this latest version. (Submitting a request) Does anyone else having similar issues? Link to comment Share on other sites More sharing options...
C.T. Posted December 2, 2023 Author Share Posted December 2, 2023 16 hours ago, Richard Révész said: We are experiencing issues with our Unity built apps using OpenXR with the headsets updated to this latest version. (Submitting a request) Does anyone else having similar issues? what's your ticket number? @Tony PH Lin please be aware of this feedback. thanks Link to comment Share on other sites More sharing options...
Richard Révész Posted December 5, 2023 Share Posted December 5, 2023 On 12/2/2023 at 3:13 AM, C.T. said: what's your ticket number? @Tony PH Lin please be aware of this feedback. thanks got a bit lost and accidentally posted to viveportal support... Anyways, the solution was: Vive OpenXR plugin 1.0.5 needed to be updated to 2.0.0 and the Vulkan API changed to OpenGLES3. Now our new builds of the apps are working fine. Feel free to PM me for details if you wish. 🙂 Link to comment Share on other sites More sharing options...
Eths Posted December 20, 2023 Share Posted December 20, 2023 Hello I recently updated from 1.0.999.494 to 1.0.999.508 on the VIVE XR Elite. I am using the VIVE OpenXR Plugin version 2.0.0. Then based on Richard Révész's post, I tested Vulkan and OpenGLES3. When using Vulkan all I see is black in the headset. When using OpenGLES3 I can use the apps as normal. Since I had auto update on it took quite a long time to figure out what had changed. (Headset state after shipping it, Unity related, or XR Elite based). I guess I will turn off auto update on our groups demonstration headsets. I confirmed the behavior above on multiple headsets. Link to comment Share on other sites More sharing options...
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