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htc.vr.unity.WVRUnityVRActivity (server)' ~ Channel is unrecoverably

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My app crashes regularly. 
Using ADB LOGCAT, I was able to catch an error :
2024-01-09 14:54:01.762  1331-3054  InputDispatcher         system_server                        E  Display #0 has focused window: 'Window{a129435 u0 com.ActiveMe.Immersive_Atlantis_2024/com.htc.vr.unity.WVRUnityVRActivity}'
2024-01-09 14:54:01.870  1331-1494  InputDispatcher         system_server                        E  channel 'a129435 com.ActiveMe.Immersive_Atlantis_2024/com.htc.vr.unity.WVRUnityVRActivity (server)' ~ Channel is unrecoverably broken and will be disposed!

It seems to be related to a VIVE library.

Can anyone help me ? 

How can I investigate more ? 

I read in some Android forums that this could be a memory leak and that somehow it could be network related ?
I'm using unity 2022.3.15f, and Unity Netcode for game objects.

I recently upgraded from unity 2021.3.f11 thinking I would have less problems. 

I had this issue in that version of unity as well.


My WAVEXR version is the latest (5.5.0 - r10) and I'm also using VIU 1.18.3

My HMD's are all using this firmware version : 5.0.999.864

Thanks in advance! 




Edited by JulienActiveMe
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