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OpenXR Input Mappings are not working for primary/secondary buttons


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Posted

Hi,

I tried the Unity OpenXR Input samples with my XR elite and noticed, that the input mappings for the primary and secondary buttons are not available/wrong. When I press A on my right controller the menu indicator lights up and the secondary button B is not even recognised. I tried all kinds of mappings (currently using the HTC Vive controller input profile), but didn't work. Trigger, Grip and Thumbstick seem to work. Is there any solution for this?

best regards,
Max

 

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