Jump to content

Streamed AR for Unity - VIVE XR Elite


Recommended Posts

1 hour ago, VIVE_chengnay said:

Hi @Virtus,

Could you try build apk and see if ScenePerception works?

ScenePerception will not work if you Play on Unity Editor.


Ok, I will try it. Do you know if there is any possiblity to run it directly on Unity ? The fact that I need to build and upload to the headset each time would be really time-consuming.
If there are no other way, then i'll do with it, but I just want and need to know perfectly how it works.

Link to comment
Share on other sites


I built an APK, and I added some debug informations in the scene to display informations such as Nbr. of meshes retrieved and planes retrieved.
There was still 0 mesh and 0 plane retrieved.

I don't know where it could come from.

I am using this method :

scenePerceptionManager.GetSceneMeshes(currentSceneMeshType, out WVR_SceneMesh[] currentSceneMeshes)

and currentSceneMeshes.Length returns 0.
I have scanned the room with the headset,  and gave authorization for Scene Perception.

Link to comment
Share on other sites

Posted (edited)


No, I am directly testing on my own scene. I could retrieve scene planes but still no scene meshes.
I am focusing on what I can retrieve now, so I am managing the Scene Planes.
Issue is now that position and rotation doesn't feel right.
I display the planes directly on the scene from the data I retrieve, using WVR_Pose_t data, or ApplyTrackingOriginCorrectionToPlanePose() function.

It doesn't seem like data we get fits with reality distances.

Edited by Virtus
Link to comment
Share on other sites

I tested, and the Demo scene displayed the meshes successfully !
Now I need to know how and why it was not working on my project.



Link to comment
Share on other sites



So I did a few tests, I could retrieve scene meshes and scene planes, but could not retrieve both at the same time. I also tested with the demo scenes.
It seems like when I activate both scene planes and scene meshes, the scene planes takes the priority on the display, resulting in no scene mesh displayed.

Best regards

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Create New...