PascalOtto Posted May 15 Author Share Posted May 15 The menu button fix should work in the next beta update, they didn't fix it properly yet. Is `/input/grip/click` also a mapping problem? Link to comment Share on other sites More sharing options...
AwesomeJerry Posted May 15 Share Posted May 15 Yeah `/input/grip/click` is not correctly mapepd to `/user/shoulder/right/input/grip`. I guess in OpenXR `/input/grip` is for pose (tracker location), but in Vive tracker `/input/grip` is for the third pin. ... { "inputs" : { "click" : { "output" : "/actions/ue4/in/vive-tracker-squeeze-tracker_shoulder_right" } }, "mode" : "button", "path" : "/user/shoulder/right/input/grip" }, ... Good to know that the menu button is fixed! Link to comment Share on other sites More sharing options...
PascalOtto Posted May 15 Author Share Posted May 15 grip/click will also be fixed in the next beta update. You can see what the valve employee wrote in the Khronos group discord in openxr channel Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now