Tony PH Lin Posted May 13 Posted May 13 Hi @shencaifeiy, Since we encourage all developers use OpenXR as recommended SDK for cross-platform purpose, here is the tutorial for reference. https://developer.vive.com/resources/openxr/unity/tutorials/getting-the-data-of-eye-gaze/ Thanks.
VIVE_chengnay Posted May 13 Posted May 13 Hi @shencaifeiy, The path is just right above the gif image. To use the Eye Gaze Interaction profile, add the Eye Gaze Interaction profile in Edit > Project Setting > XR Plug-In Management > OpenXR Edit is from the toolbar in Unity Editor. 25 minutes ago, shencaifeiy said: 这张图片是怎么进行的 Use the feature through an action map
VIVE_chengnay Posted May 13 Posted May 13 You can try our sample first. Go to Window > Package Manager, Download VIVE OpenXR Samples. You will find ActionMap folder under Assets\Samples\VIVE OpenXR Plugin\2.2.0\VIVE OpenXR Samples\Samples\Commons\ActionMap path. Open InputActions.inputactions then you will see something like the gif image. You can follow the steps to create new action "eyePose". 1
VIVE_chengnay Posted May 15 Posted May 15 Hi @shencaifeiy, It depends on how you want to collect your data. If you print the data as logs, you could collect your data by using "adb logcat > filename". If you would like to write into files such as csv, you just pull your files from the headset. You could refer to below topic for reference.
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