ajose Posted May 14, 2024 Posted May 14, 2024 Hello everyone, I recently migrated my Unity application to Unity v2022.3.22f1 LTS and WaveXR 6.0.0. I’ve been using the XR Interaction Toolkit package for inputs. However, I’m encountering an issue where the controller isn’t functioning with both Device-Based and Action-Based Controller setups. As a result, I’m unable to interact with UI elements or objects in the application. Is anyone else experiencing these issues? Any help or suggestions would be greatly appreciated. Thanks in advance!
VIVE_chengnay Posted May 14, 2024 Posted May 14, 2024 Hi @ajose, Did you try our samples? Will it work?
ajose Posted May 14, 2024 Author Posted May 14, 2024 Just now, VIVE_chengnay said: Hi @ajose, Did you try our samples? Will it work? Yes I tried the samples and it is not working..
VIVE_chengnay Posted May 15, 2024 Posted May 15, 2024 Hi @ajose, Could you list below plugins' version? Wave plugin, XR Interaction Toolkit and Input System. And, we do recommend below versions, not sure is there any difference between 2022.3.22f1 and 2022.3.23f1.
ajose Posted May 16, 2024 Author Posted May 16, 2024 On 5/15/2024 at 8:35 AM, VIVE_chengnay said: Hi @ajose, Could you list below plugins' version? Wave plugin, XR Interaction Toolkit and Input System. And, we do recommend below versions, not sure is there any difference between 2022.3.22f1 and 2022.3.23f1. I am using XRIT v2.5.4 and Input System v1.7.0, and Unity 2023.3.22f1 LTS. Is it validated and working for Unity 2023.3.23f1 ?
VIVE_chengnay Posted May 17, 2024 Posted May 17, 2024 11 hours ago, ajose said: I am using XRIT v2.5.4 and Input System v1.7.0, and Unity 2023.3.22f1 LTS. Is it validated and working for Unity 2023.3.23f1 ? Is there typo error? Are you referring to 2022 instead of 2023?
VIVE_chengnay Posted May 17, 2024 Posted May 17, 2024 Hi @ajose, Did you read the Interaction Toolkit document? https://hub.vive.com/storage/app/doc/en-us/UnityXR/UnityXRInteractionToolkit.html We did mention that you need to import PureUnity and XR samples. I have tested 2022.3.22f1 and 2022.3.23f1, both works fine. Could you double check if your project includes those two samples? I verified with UICanvas(Action-based).unity and UICanvas.unity under Assets\Wave\Essence\Interaction\Toolkit\6.0.0-r.14\Demo folder. We do suggest to set "Active Input Handling" to New instead of Both. But, set the backend to "New" if you would like to use Input System only.
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