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Why the passthrough function of the XR Elite makes the environment appear magnified?


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I am developing an MR prototype with passthrough. Why the real environment captured by the front camera shows bigger (scaled up)? Is it becasue of my Wave SDK? Do I need to setup something for the camera? I really want the passthrough show me the original scale of the real world, not a world appers larger than before, just like i am wearing a magnifying glass. 

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