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Unity InputActions editor does not recognize VIVE Focus 3 Interaction Profile


MarkwarAtTL

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We're porting a Meta Quest Unity Project to the VIVE Focus 3, which I figured would be easy-peasy as we use vanilla Unity XR, the new Unity Input System Package, and the Unity XR Interaction Toolkit, yet here I am scratching my head, because the Unity editor is claiming (when editing my Input Action files), that "This binding will be inactive because there are no enabled OpenXR interaction profiles.". I've pretty clearly added "VIVE Focus 3 Controller Interaction" to the OpenXR Enabled Interaction Profiles, so I'm not sure what the matter is.

Unity: 2022.3.13f1

Input System: 1.7.0

XR Interaction Toolkit: 2.5.4

XR Plugin Management: 4.5.0

VIVE OpenXR Plugin: 2.4.1

Focus_3_XR_Interaction_Not_Detected (screenshot, gotta love how the forums don't allow embedding)

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Hi @MarkwarAtTL,

OpenXR 1.9.1 or newer version is not supported for now.

Please refer to the answer from Unity forum.

https://discussions.unity.com/t/controllers-in-vr-not-interacting-with-ui-button/950254/7

As Unity mentioned, you can use the VIVEFocus3ControllerInteraction through the XR Controller input action even with warnings.

We are investigating the support of OpenXR 1.9.1 now.

 

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