AndyQ Posted August 9 Posted August 9 We were thinking about internally extending VIU with a new custom module to support a new object tracking system we are working on. But our application is PC VR with a Focus 3 connected to the PC using VBS. So the SteamVR module is already active in VIU. Only one module can be active at a time. Our object tracking system is not currently integrated with any VR SDKs and thus integration with VIU seemed like the shortest path. Especially since we want to mix and match the use of F3 hand tracking, hand controllers, and VIVE trackers, with our new tracked objects. Any advice?
VIVE_chengnay Posted August 10 Posted August 10 Hi @AndyQ, Not sure if submodule is enough to resolve your problem? You can check the scripts under HTC.UnityPlugin\VRModule\Submodules folder.
AndyQ Posted August 12 Author Posted August 12 @VIVE_chengnayAh, did not know about the submodules. Will investigate. Thanks! 1
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