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[PC VR/VBS] Vive Streaming SDK undocumented features


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Hi,

I use VS PC SDK in an Unreal project. I could not find any description about the AntiRecoilMode function, that is implemented in the sample application. In VS PC SDK version 0.10.1 sample it is called in a loop, in 0.12.1 it is called once.

There are also some unused variables in the sample program, so I assume there are more features, that are not shown in the sample.

Is there any more detailed documentation about VS SDK features, especially about the AntiRecoilMode ?

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