JavierAvila Posted August 26 Share Posted August 26 Good morning, we want to apply this system to our playzone, the problem is that it is not a simple square, but it has an entrance and an exit that belong to the playzone too. i will send the image of the plan. Where and how do we put the generated qr marks? Link to comment Share on other sites More sharing options...
VIVE_Sally Posted August 27 Share Posted August 27 Hi, is the place marked as "Locker & suit up" in the picture represents the Entrance and Exit? If so, we suggest you to place the MBDP markers only in the main play area (the VR Space), on the 4 corners and making 2 diagonal lines, each have longest distance possible in the area. Meanwhile, the LBE tracking map could still cover the whole area including the entrance and exit. Link to comment Share on other sites More sharing options...
JavierAvila Posted August 27 Author Share Posted August 27 Yes, but these entrances are part of vr experience too. Link to comment Share on other sites More sharing options...
VIVE_Sally Posted August 28 Share Posted August 28 these entrances can still be part of the vr experience and the tracking map, but the marker-based drift prevention might not work well in this kind of narrow areas, so it is recommended to place the markers only in the large area, which the drift preventing effect will be more noticable. Link to comment Share on other sites More sharing options...
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