Robbert Posted October 5 Share Posted October 5 Is there a way to use the marker based scene alignment capability of the focus 3 or XR elite in an Unity XR based OpenXR mobile (AOI) game without having to use the Wave sdk. I only see an api to tell what marker the system has to look for in the wave sdk. Link to comment Share on other sites More sharing options...
Tony PH Lin Posted October 7 Share Posted October 7 Hi @Robbert, To support Marker feature via OpenXR is under roadmap planning, and target to complete on the end of this year. Before this, you may still need to consider implement based on Wave SDK. Once the time is closer, we will keep posted here. 1 Link to comment Share on other sites More sharing options...
Robbert Posted October 8 Author Share Posted October 8 Is there a recommended combination of Unity and Unity Wave SDK versions that should work 🙂 I'm struggling to get it compiled with Unity 2021.3.21f and Wave 6.1 Link to comment Share on other sites More sharing options...
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