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Marker based tracking (location sharing, scene alignment)


Robbert

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Is there a way to use the marker based scene alignment capability of the focus 3 or XR elite in an Unity XR based OpenXR mobile (AOI) game  without having to use the Wave sdk. I only see an api to tell what marker the system has to look for in the wave sdk.

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Is there a recommended combination of Unity and Unity Wave SDK versions that should work 🙂

I'm struggling to get it compiled with Unity 2021.3.21f and Wave 6.1 

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