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Hello !

I'm having an issue with Unreal Engine 4.27 to build my game for Viveport. It seems like during the build process, the Engine tries to initialize the Viveport Plugin, which then tries to login to Viveport and fails.

Our builds run on a build server so having the admin account logged in is not a viable option. Is there a way to skip login or Viveport plugin initialization alltogether during the build phase?

Thanks!

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