itriA40217 Posted April 3, 2018 Share Posted April 3, 2018 I'm studying WVR by reading the sample code-helloVR. I found that we can easily to change the texture of skybox by changing the data for input of GL_TEXTURE_2D. If I try to play an equirectangular video, I just need to 1.Change GL model from cubemap to equirectangular projection 2.Change the input by per frame in 1/30 sec Therefore it will become a simple video player without help of Unity, it that right? Link to comment Share on other sites More sharing options...
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