foo Posted May 21, 2018 Share Posted May 21, 2018 Beta testing an MR Capture Plugin. Unlike the MR framework plugin supplied by UE, this is not in-engine compositing. It replicates the existing Unity method of quadrants for compatibility and frictionless play for those with existing MR setups.Example BP setup: Sample MR output: If you have a fully baked experience in 4.16+, please reach out to me. *Only accepting a couple of developers for now. Apologies a head of time if I don't respond.FOO Link to comment Share on other sites More sharing options...
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!Register a new account
Already have an account? Sign in here.Sign In Now