foo Posted June 5, 2018 Share Posted June 5, 2018 This plugin brings Quadrant View Mixed Reality Compositing that has been supported on Unity, to Unreal Engine. Simply drop it in your project's plugin folder, enabled the plugin and wire up some blueprints. It replicates the existing Unity method for compatibility and frictionless play for those with existing MR setups that already support Unity MR. Features: Support for Controller/Tracker/Tracker Pro as camera. Leverage existing Unity-based externalcamerca.cfg calibration file. Enable hotkey for manual activation/de-activation of quadview Most externalcamera.cfg options supported (x,y,z,rx,ry,rz,fov,near,far) Full resolution output (MR output resolution based on resolution of screen, e.g. UHD/4K will output 1080p quadrants) Instructions: Please refer to the attached PDF. Download: VMR_Plugin-Unreal-0.8.zip Example BP: Sample MR output: FOO Link to comment Share on other sites More sharing options...
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