Taoma Posted June 19, 2018 Share Posted June 19, 2018 Hi, I am porting existing app to Vive Focus using WaveSDK for Unity. I Am at the phase where I need to implement IAP (In-app purchases) and I was wondering whether I should use Viveport SKD for it? I already tried using it but I receive errors: Exception: JNI: Init'd AndroidJavaClass with null ptr! These lines are causing it: Viveport.IAPurchase.IsReady(listener, "VIVEPORT_API_KEY");Viveport.Api.Init(InitStatusHandler, "VIVEPORT_ID"); Any suggestions? Link to comment Share on other sites More sharing options...
CoryCheng Posted June 20, 2018 Share Posted June 20, 2018 Hi Please change the calling sequence as following:1. Viveport.Api.Init(InitStatusHandler, "VIVEPORT_ID");2.Viveport.IAPurchase.IsReady(listener, "VIVEPORT_API_KEY");"Init" should be done first, then on "IInitStatusHandler" success call "IsReady" Thank you Cory.C Link to comment Share on other sites More sharing options...
Taoma1 Posted June 21, 2018 Share Posted June 21, 2018 Hi and thanks for suggestion. I already initialized DRM first and IAP second. The thing that worked for me was to add the following permission to AndroidManifest.xml: <uses-permission android:name="com.viveport.CHECK_LICENSE" /> Documentation: https://developer.viveport.com/documents/sdk/en/api_drm.html?highlight=drm#drm-for-android Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now