thehellbean Posted July 11, 2018 Share Posted July 11, 2018 It's pretty hard to tell if this is because of SRWorks or something with Unreal, but maybe someone here has some ideas. Whenever I try to open an Unreal project that has the SRWorks plugin enabled the Unreal launcher will load to 73% and then disappear. I can see from the logs and active processes that it's compiling shaders, but after those processes are done it just closes and doesn't open the editor window. This happens with the sample Unreal project and one that I've created on my own as long as the plugin is there. Note: I'm running this on a computer without a Vive attached, without an Nvidia GPU, and without SteamVR installed. I'm not trying to start the actual game, only open the editor so that I can place things in the map and edit blueprints etc so those factors shouldn't be causing this but they might be affecting things. Has anyone had any similar issues or know what causes this? Link to comment Share on other sites More sharing options...
DaKenpachi Posted July 11, 2018 Share Posted July 11, 2018 Which version of UE and SRWorks are you using? I had problems with loading a project in UE 4.19, because it said that SRWorks 7.5.0 is just 4.18 compatible. So after I changed my UE version it worked fine. On the other Hand I noticed that SteamVR is started directly when I open the project. So maybe it´s really the problem that you don´t have it installed on your PC... Link to comment Share on other sites More sharing options...
thehellbean Posted July 11, 2018 Author Share Posted July 11, 2018 I'm using 0.7.5.0 and UE 4.18. I'll give installing SteamVR a go and see if that helps, thanks Link to comment Share on other sites More sharing options...
thehellbean Posted July 11, 2018 Author Share Posted July 11, 2018 Update: Installing SteamVR did not solve my problem. I did try installing the UE4 with the SDK on another computer which, apart from having a 1060, is very similar to the computer I'm having the issue on and had no issues with it. Based on this my working theory is that the (lack of) nvidia card is key, but can't say for sure. Link to comment Share on other sites More sharing options...
Daniel_Y Posted July 11, 2018 Share Posted July 11, 2018 SRWorks needs NVIDIA card indeed. Link to comment Share on other sites More sharing options...
Jad Posted July 12, 2018 Share Posted July 12, 2018 wrote: Update: Installing SteamVR did not solve my problem. I did try installing the UE4 with the SDK on another computer which, apart from having a 1060, is very similar to the computer I'm having the issue on and had no issues with it. Based on this my working theory is that the (lack of) nvidia card is key, but can't say for sure. Yes it requires NVIDIA. You'll need access to a VR ready PC or laptop with NVIDIA card. Link to comment Share on other sites More sharing options...
liyi_zheng Posted July 12, 2018 Share Posted July 12, 2018 Hi DaKenpachi, once you launch uproject with SRWorks 0.7.5.0 on UE4.19, the below window will show up. After pressing button "Y", the project of SRWorks 0.7.5.0 is able to work on UE4.19. Link to comment Share on other sites More sharing options...
DaKenpachi Posted July 12, 2018 Share Posted July 12, 2018 Yes I know that Dialog Window, but when I said Ok it did fail after a few seconds of loading. Thats why I installed 4.18 afterwards, now it works just fine. Link to comment Share on other sites More sharing options...
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