Jump to content

Touchpad button states bug


Richie

Recommended Posts

On the 3dof controller. When pressing for example dpad-up and then dpad-down immediately after, it sometimes doesnt behave like dpad-down is pressed but dpad-up again. I first used GetPress(WVR_InputId _id) in WaveVRController. And then even tried directly calling wvr.Interop.WVR_GetInputButtonState(WVR_DeviceType, WVR_InputId). But both give similar unwanted results.

 

Can someone confirm this? We need fast interaction with the dpad and this bug is interfering with that.

Link to comment
Share on other sites

  • 3 months later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...