Richie Posted October 23, 2018 Share Posted October 23, 2018 On the 3dof controller. When pressing for example dpad-up and then dpad-down immediately after, it sometimes doesnt behave like dpad-down is pressed but dpad-up again. I first used GetPress(WVR_InputId _id) in WaveVRController. And then even tried directly calling wvr.Interop.WVR_GetInputButtonState(WVR_DeviceType, WVR_InputId). But both give similar unwanted results. Can someone confirm this? We need fast interaction with the dpad and this bug is interfering with that. Link to comment Share on other sites More sharing options...
Tony PH Lin Posted October 25, 2018 Share Posted October 25, 2018 Hi , Thanks for your feedback. We observe odd symptom when you press DPad (TouchPad) quite fast. Will update once we have further finding result. Thanks. Link to comment Share on other sites More sharing options...
Richie Posted February 7, 2019 Author Share Posted February 7, 2019 Any further information on this issue? Link to comment Share on other sites More sharing options...
Tony PH Lin Posted February 12, 2019 Share Posted February 12, 2019 Hi , We're going to have SDK major upgrade to version 3.0, and this issue is fixed included. The estimated schedule will be the mid of March. Thanks. Link to comment Share on other sites More sharing options...
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