mgstauffalt Posted November 30, 2018 Share Posted November 30, 2018 Hi. I'm just getting started with Wave development. I've successfully built and run HelloVRUnity project and run it on the Focus. That was pretty easy! But for the SeaOfCube sample, after I add the two scenes to the build setup as instructed, and go to the WaveVR | Build Android SDK menu item, I don't see SeaOfCube as an option like it shows in the tutorial. I see only HelloVRUnity and VRTestAppUnity. The SeaOfCube project builds without error and runs in the editor. Any thoughts? I'm working off of here: https://hub.vive.com/storage/app/doc/en-us/UnitySamples.html Thanks! -M Link to comment Share on other sites More sharing options...
HackPerception Posted December 3, 2018 Share Posted December 3, 2018 Link to comment Share on other sites More sharing options...
dario Posted December 3, 2018 Share Posted December 3, 2018 That documentation has not been updated - simply build as you would any other project, taking care of the build settings separately or following the recommended settings from WaveSDK settings popup window. Also check out the getting started entry of our developer blog: https://community.viveport.com/t5/Developer-Blog/bg-p/devblog Link to comment Share on other sites More sharing options...
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