Jump to content

ControllerModel of WaveUnitySDK is not imported


Recommended Posts


I am reading the WaveVR_ControllerPointer in the document of WaveUnitySDK

I found the following description

•The pointer Prefabs (ControllerPointerL, ControllerPointerR) of controller are located in Assets/ControllerModel/Finch/Prefabs.

I could not find Assets / ControllerModel / Finch / Prefabs.

Below is the package import



There is no ControllerModel

Where do I import ControllerModel

Link to comment
Share on other sites

Hi ,


In 2.1.8, we introduce a new feature and change adaptive loading to support FBX file, export button effect, beam and indicator option to controller loader. Therefore the controller model is moved to each device service provided by vendors (like Finch, Pico etc.)

Do you need the 3D model or just can't find the model?


Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Create New...