Hollowhead Posted March 20, 2019 Share Posted March 20, 2019 I am trying to edit the android manifest according to the instructions found here: https://developer.vive.com/resources/knowledgebase/viveport-docs-eng/ I found this section: "If your mobile VR content supports a specific viewer SDK, you may select from the following options (leave blank if your app uses only the Google Cardboard SDK): Mojing 暴風魔鏡 Deepoon 大朋看看 Huawei VR" Which headset do I choose if I am deploying an app to the Vive Focus, or does it even matter? Link to comment Share on other sites More sharing options...
Shang Huang Posted March 25, 2019 Share Posted March 25, 2019 Hi, another developer here, What I found is you can only choose from 1 of 3 runtimes when you submit your app, I personally feel they should focus on wave platform and fade-out other runtimes to reduce the complexity for developers. and I really doubt if you don't submit WAVE, does it appear on the viveport on vive focus? Link to comment Share on other sites More sharing options...
Hollowhead Posted March 31, 2019 Author Share Posted March 31, 2019 Thank you Shang. Link to comment Share on other sites More sharing options...
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